• Tomoaki Yamanaka

    Tomoaki Yamanaka

    Birthplace/Tochigi Prefecture

    Birthday/August 4, 1993

    2019
    FIA Gran Turismo Championship Manufacturer Series World Champion (TOYOTA)
    2021
    FIA Gran Turismo Championship Manufacturer Series World Champion (TOYOTA)
    2021
    TOYOTA GAZOO Racing GT Cup World Champion
  • Takuma Miyazono

    Takuma Miyazono

    Birthplace/Hyogo Prefecture

    Birthday/January 6, 2000

    2020
    FIA Gran Turismo Championship World Tour Sydney Nations Cup Winner
    2020
    GR Supra GT Cup World Champion
    2020
    FIA Gran Turismo Nations Cup World Champion
    2021
    TOYOTA GAZOO Racing GT Cup 2nd in the series
  • Rikuto Kobyashi

    Rikuto Kobyashi

    Birthplace/Yamagata Prefecture

    Birthday/July 1, 2005

    2015
    Debut in racing karts
    2020-2021
    Yamaha Formula Blue Scholarship Participant
    2021
    All Japan Kart Championship FS-125 class East-West Unified 8th in the series
    2021
    TOYOTA GAZOO Racing GT Cup 3rd in the series
    2022
    TGR-DC RS Scholarship Driver/FIA-F4 Championship

Three top TOYOTA GAZOO Racing GT Cup drivers talk about their thoughts and passion for e-Motorsports

TOYOTA GAZOO Racing GT Cup 2021 (TGR GT Cup 2021) World Champion and world-class e-Motorsports driver in both name and reality, Tomoaki Yamanaka. Takuma Miyazono, world champion of the GR Supra GT Cup 2020 and 2nd place winner of the TGR GT Cup 2021. And Ririto Kobayashi, the most popular teenage driver in e-motorsports today, who is also steadily advancing and challenging the pack in real motorsports. All three of Japan's top drivers gathered together to talk about their thoughts and passion for e-Motorsports. Please enjoy the contents of the interview along with the movie contents.

First encounter with cars

Q. Can you describe your first encounter with cars?

  • Yamanaka

    Yamanaka

    Until I was five years old, I was more interested in trains and locomotives than in cars; it was only when the first Gran Turismo came out that I started to develop an interest in cars.In contrast to trains and locomotives, which run on tracks, the fact that you can direct cars wherever you want appealed to me. When I first started playing, I was frequently crashing into walls, but it was completely absorbing. I also saw the All Japan GT Car Championship for the first time in 2001, and this was another landmark in my relationship with cars. I was only an elementary school student at the time, but I was fascinated by the sounds and the battles, and it was also an opportunity to learn about different cars.

  • Miyazono

    Miyazono

    My father is a car fan, so I grew up in an environment in which there were lots of model cars and race DVDs around. I still remember how exciting it was to hear the sounds and see the on-track battles on my TV.

  • Kobyashi

    Kobyashi

    I became interested in cars around the age of four or five, when I started playing car games. My interest developed into a passion, and I soon wanted to drive a real car. So, when I was 10, I experienced kart racing at Sportsland SUGO—and ever since then I have been hooked on real motorsports as well.

First encounter with e-Motorsports

Q. What was your first encounter with e-Motorsports like? What was the appeal?

  • Yamanaka

    Yamanaka

    e-Motorsports was a place where I could express myself. Both my good characteristics and bad are laid bare during races—so, for me, e-Motorsports is extremely important. Without a doubt, I will continue to engage in e-Motorsports even as I grow older.

  • Miyazono

    Miyazono

    e-Motorsports has provided me with opportunities to interact with people of all ages and professions, and I feel it has broadened my horizons. When I go to tournament arenas, I can sense first-hand the stages where we have the chance to shine are made possible through the support of many people.

Q. Why do you continue to play e-Motorsports?

  • Yamanaka

    Yamanaka

    If you continue to do something you like, then a whole new world opens up—and I find this extremely attractive. But the most important thing for me is whether I enjoy it or not. Rather than just being active as a player, I want to personally help broaden the appeal of e-Motorsports.

  • Miyazono

    Miyazono

    The main reason I continue playing is because I enjoy it—and because I enjoy it, it’s easy to continue playing. In fact, I like it so much that it’s become an obsession. I also like the fact that the results of my hard work can easily be seen in my lap times—it helps me maintain motivation.
    When I compete, my father helps maintain my equipment, and he always watches live streams of my races. On the other hand, I mustn’t forget that the environment I currently find myself in is by no means the norm.

Q. What are the strategies and approaches of top drivers?

  • Yamanaka

    Yamanaka

    I try to read what my opponent is doing during on-track battles. I also try and see myself objectively. When I won the TGR GT Cup 2021, I was able to bring joy to all the people who had cheered for me or supported me—this, I believe, is the true significance of winning. I also want to help broaden the appeal of e-Motorsports—as a new form of motorsports—to as many people as possible.
    In this sense, I have high hopes for young Rikuto Kobayashi, who placed third at the TGR GT Cup 2021. He is a next-generation driver capable of great things both in the virtual and real world. I am both happy and grateful to have the opportunity to be able to compete against him.

  • Miyazono

    Miyazono

    I am constantly paying attention to the driving and the status of nearby opponents. Who is in what position? When are they pitting? And, what tires are they changing to?

  • Kobyashi

    Kobyashi

    The reason I came third at the TGR GT Cup 2021 is because I lacked the necessary all-round ability, and I made a series of mistakes. It’s disappointing, but it’s something I have to accept. The world of e-Motorsports has a large player base, and there are many top-level drivers—in fact, I am just now realizing what a big deal the world championship is. Tomoaki Yamanaka has been one of the top drivers since I started playing Gran Turismo, and I hope to be as good as him one day.

Q. What do you try to do as a top driver?

  • Yamanaka

    Yamanaka

    I try to think about the best way of communicating my experience in an easy-to-understand manner. It’s difficult, as people have different driving styles. I find that teaching gives me a greater understanding of cars, and helps me improve my skills.

  • Miyazono

    Miyazono

    When teaching, I try to give advice that is appropriate to a person’s level of understanding and attributes—because different people have varying degrees of understanding about how cars move, and have various theories about driving.

Turning points

Q. What have been the major turning points in your career as an e-Motorsports driver?

  • Yamanaka

    Yamanaka

    During my second year of junior high school, I participated in an online competition for the first time. I was completely out of my depth, and my result… From then on, I decided to try and shorten my lap times by one second at a time. I dedicated myself to practicing, and during high school I managed to break into the top 10 drivers in Japan.

  • Miyazono

    Miyazono

    I have experienced numerous setbacks. The one I remember most is the Gran Turismo Final, when my whole team and I were highly motivated to win. But I collided with the car of a rival and, because of my mistake, my team was penalized and our efforts came to nothing. I believe this experience has helped me grow.
    With real-life motorsports, there are various obstacles to participating, such as the costs involved, or the remoteness of the circuits. On the other hand, with e-Motorsports, the barriers to entry are extremely low when it comes to cost, location, and time—it’s easy to participate. I want to make these attractions more widely known.

  • Kobyashi

    Kobyashi

    When my name began to appear on top-10 lists for online time trials, my motivation started to increase.

The world of e-Motorsports

Q. What do you do in your free time?

  • Yamanaka

    Yamanaka

    I sometimes go to real-life track meets with friends I have made through e-Motorsports. We do lots of things together, such as racing rental karts. Simply by racing together, I have made lots of friends from many different countries around the world.

  • Miyazono

    Miyazono

    Previously, I didn’t have many friends who were into cars. However, I have been able to make friends with large numbers of car fans through e-Motorsports. Also, before I started competing in Gran Turismo, all my friends were Japanese; now, though, I have friends from lots of countries, such as Germany and the U.S., and I have learned about different cultures. I find it refreshing and satisfying.

Q. Who are your friends and rivals?

  • Yamanaka

    Yamanaka

    My biggest rival is myself—if I can’t beat myself, then I don’t have the right to challenge other competitors. Having said that, if I had to name one rival, then I’d least like to lose to Takuma Miyazono.

  • Miyazono

    Miyazono

    My rival is Tomoaki Yamanaka.He is a rival, a friend, a fellow-driver—there are many sides to our relationship, but he is a rival first and foremost.

Q. What is e-Motorsports to you?

  • Yamanaka

    Yamanaka

    It is life itself.

  • Miyazono

    Miyazono

    It’s my life. It is my No.1 hobby, and it plays an irreplaceable role in my life.

  • Kobyashi

    Kobyashi

    For me, e-Motorsports is something I cannot live without. It is a sort of friend, or partner, with whom I intend to spend the rest of my life.

The worlds of real-life motorsports and e-Motorsports

Q. What are the differences between real-life motorsports and e-Motorsports?

  • Kobyashi

    Kobyashi

    In real-life, you have to prepare by wearing a helmet and suiting up. When you climb into the car, there is a series of movements—you feel the flow of the wind, and the speed of the car. Information is transmitted to your hands through the steering wheel, and to your feet through the pedals; and impacts are transmitted through the car seat to your back. The tires, chassis, engine, driver, road conditions—there is a continual interplay between all these elements, and they shape the race.
    In e-Motorsports, however, the movements of the car and your own input is contained within a screen. And, since you receive no information through your back, you have to process everything through the steering wheel.

Q. What are your thoughts on TGR-DC?

*“TGR-DC” refers to the TOYOTA GAZOO Racing Driver Challenge Program, which seeks to nurture drivers capable of competing in top racing categories both in Japan and around the world. The program not only aims to uncover and develop outstanding talent, but it also provides support so that drivers can continue to progress throughout their careers. Rikuto Kobayashi is participating in TGR-DC as the TGR-DC RS Scholarship Driver for 2022.

  • Kobyashi

    Kobyashi

    Ever since I was a child, I’ve wanted to be a professional racing driver that competes on the world stage. I decided to go for TGR-DC, thinking that it would help me become a driver in formula series and beyond. When I was selected, I was overwhelmed—both with gratitude to everyone who had supported me, and with joy at having taken the first step toward competing in formula series. By combining real-life driving with Gran Turismo, I believe I can further improve my skillset—so I intend to work hard at both.

Q. What are some of the challenges of real-life motorsports?

  • Kobyashi

    Kobyashi

    The higher the level, the greater the number of people involved; on the other hand, your circle of friends becomes smaller, as people with whom you previously worked hard don’t make the cut. I am finding out first-hand that only a select few people ever become top racing drivers. Going forward, I hope to continue progressing through the ranks and competing at an ever-higher level.

The TGR GT Cup 2022 series brought to you by TOYOTA GAZOO Racing has only 3 rounds of qualifying left! We are looking forward to your participation!

In 2022, TOYOTA GAZOO Racing will bring you two e-Motorsports series. The TGR GT Cup 2022 is a worldwide heated competition to win the title of the world's No.1 driver, with the final competition to be held in November.

We are looking forward to your participation!

TOYOTA GAZOO Racing GT Cup 2022

Qualifying

Rd.1 May 15 Sun SF19 Super Formula Spa-Francorchamps (Belgium)
Rd.2 May 22 Sun Toyota Supra GT500 '97 (Castrol TOM'S) Suzuka Circuit (Japan)
Rd.3 June 5 Sun GR010 HYBRID Circuit de la Sarthe (France)
Rd.4 July 3 Sun SF19 Super Formula The Nürburgring (Germany)
Rd.5 July 24 Sun GR86/ SUBARU BRZ Autopolis (Japan)
Rd.6 August 14 Sun GR Supra Fuji International Speedway (Japan)
Rd.7 August 28 Sun GR Yaris TBD

Final

Final round November TBD

* Schedule and course are subject to change.

Start Time (differs according to the five regions below)

Asia 21:00 (JST) 22:00 (JST) 23:00 (JST)
Oceania 19:00 (AEST)
18:00 (JST)
20:00 (AEST)
19:00 (JST)
21:00 (AEST)
20:00 (JST)
Europe, Middle
east, Africa
18:00 (CET)
Next day 2:00 (JST)
19:00 (CET)
Next day 3:00 (JST)
20:00 (CET)
Next day 4:00 (JST)
North America 16:00 (PST),
19:00 (EST)
Next day 9:00 (JST)
17:00 (PST),
20:00 (EST)
Next day 10:00 (JST)
18:00 (PST),
21:00 (EST)
Next day 11:00 (JST)
Central and
South America
14:00 (PST),
17:00 (EST)
Next day 7:00 (JST)
15:00 (PST),
18:00 (EST)
Next day 8:00 (JST)
16:00 (PST),
19:00 (EST)
Next day 9:00 (JST)

* Start time is subject to change.